My Website
CSS, HTML, JavaScript, Figma
My first personal website for presenting my portfolio.
I develop games in Unreal Engine 5 (C++) and Unity (C#). In addition, I work with Blender, Substance Painter, GitHub, and develop websites using HTML, CSS, and JavaScript.
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CSS, HTML, JavaScript, Figma
My first personal website for presenting my portfolio.
Jump&Run | 2.5D Sidescroller | Unreal Engine 5
My first online multiplayer prototype, inspired by "Ultimate Chicken Horse.
Prototyp | Unreal Engine 5
My first attempt at using Unreal Engine’s "Vehicle Template." Also my first experiment with world building using an outline shader.
Jump&Run | 2.5D Sidescroller | Game Jam | Unreal Engine 5
"Cookie Crumble" is a sidescroller platformer developed for the "Brackeys Game Jam."
Prototyp | Unreal Engine 5
A complex system designed to be easily extendable and implementable in new projects.
Management | 3D | Game Jam | Unreal Engine 5
"Leaf It To Me" was developed for Shovel Jam 2025. The player must take care of the neighbors' plants. Team size: 4.
Prototyp | Unreal Engine 5
A prototype in which I primarily familiarized myself with Unreal Engine’s water plugin.
Battle Simulator | 3D | Game Jam | Unreal Engine 5
Star Rider – Elemental Shuffle was developed for Mini Jam #42. The player fights through multiple boss phases with the help of their minions. Team size: 4.
Prototyp | Unreal Engine 5
"Praise Hinode" is set in a post-apocalyptic, dystopian world. The protagonist is tasked with taking over a new outpost of Hinode in order to establish contact with the outside world.
Puzzle | 2D | Game Jam | Unity
My first game jam. The player takes on the role of a necromancer who must solve puzzles with the help of their minions. Solo project.